![]() Aggressive Play Incentive: The game is built around this trope, with enemies slowly getting stronger all the time, making blasting through the stage without caring about your safety the best option.These are always instant death if you're caught inside (unless you're in the midst of Shadowfade or Trespass, both of which delete your hitbox), but have very obvious visual and audio cues, and can even take out fellow monsters. Void Reavers, Void Jailers and Void Devastators all implode a few seconds after they die.It's delayed and doesn't deal much damage, but freezes you solid for a few seconds, leaving you at the mercy of any other nearby enemies. Glacial Elites also become one, going off in an icy explosion shortly after death.The DLC enemy Larvae also do the same thing. ![]()
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